The Impact of Infographic Technology on Knowledge Acquisition and Performance Level of Second-Year Female Students in Field Competitions

Document Type : Original Article

Authors

1 Track and Field Department- Helwan University

2 Track and Field Department - Faculty of Physical Education for Girls-Helwan University

3 Department of Curricula and Methods of Teaching Physical Education, Faculty of Education for Girls, Helwan University, Helwan University

4 •Professor of track and field athletics training faculty of physical education for girls Helwan Universty

Abstract

The research aims to design an infographic technology program and to identify the impact of using this program on The level of achievement in field competitions prescribed and The performance level (skill and digital) of field competitions prescribed for second-year female students (hammer throw, javelin throw, and triple jump), The researchers utilized an experimental methodology with pre-test and post-test measurements for two groups, one control and the other experimental, to fit the research's requirements and nature, The research population comprises second-year female students at the Faculty of Physical Education for Girls at Al-Jazeera University in Cairo for the academic year 2022-2023. The research sample was randomly selected, consisting of 44 students out of a total of 270 students, representing 17% of the research population. They were equally divided into two groups: one experimental group with 22 students and the other control group with 22 students, In light of the research objectives, the nature of the study, within the limits of the research sample, the methodology used, and based on the collected data and the results of statistical analysis, the researcher has reached the following:
1. There are statistically significant differences in cognitive achievement levels in the dimensional measurement between the control and experimental groups in favor of the experimental group.
2. There are statistically significant differences in performance levels (skill-digital) for field competitions prescribed for the second year (hammer throw, javelin throw, and triple jump).

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